Fast’n Juggy: PS4 3D Platform Game in UE4


Details

  • Platform: Windows, PS4.
  • Engine/Languajes: Unreal Engine 4, (C++, Blueprints).
  • Duration: 5 months.
  • Project:
    • Roles: Gameplay, UI, Level programmer, Level Designer.
    • Team of 5: 3 programmers and 2 artists.

About this game

Fast’n Juggy is a 3D platform game developed for the 3D Games Prototyping module in the final year of the BCs Computer Science for Games career in Sheffield Hallam University.


My work contribution

Design and development of the UI game-flow, which includes:

  • Implementation of each UI scene with its functionality to access other menus.
  • System for saving game options locally, such as the sound properties and the information for the completion of each level and its missions.

Also, I designed all the game levels and implemented them in Unreal Engine 4 with the help of a tool made by comrades. As a gameplay programmer I contribute in the design and implementation of platform level elements, its functionality and the development of the PS4 controller implementation in the game. Helped and contributed in the testing of the level implementation, character movement, level elements and the development of the builds for both windows and PS4.

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